Limyaael ([info]limyaael) wrote,
@ 2003-12-15 20:55:00
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Current mood: cheerful
Current music:Nightwish- Bless the Child
Entry tags:characterization rants, characterization rants: secondaries, fantasy rants: winter 2003

Secondary character turn.
Guess who finished her 20-page paper on Jane Austen and her writing for today and can now write a rant on secondary characters in fantasy?

Yep. Me.

(Not that either was much of a chore. I'm pretty pleased with how the Austen paper turned out, and it isn't going to be THAT great a chore to go back in and add the page references for the quotes I pulled conveniently off the Internet. And Queen At Any Moment is past the 50,000-word mark now and growing nicely. But finishing what I planned for the day- and beyond- always feels good).



Different kind of disclaimer this time: I know whereof I speak. My first finished novels committed all the sins I talk about here and more as far as regards secondary characters (and a good number of others, too). I understand the temptations to use these characters.

Which doesn't make them less annoying to encounter.

1) Don't create secondary characters whose sole purpose is to make your protagonist look good. This takes many forms. Probably the most common is to make the rival for a love interest look psychotic/shrewish/stupid. This is stupid in and of itself, because it always leads to the question of how the love interest became involved with this person in the first place. It also doesn't give me, as reader, much confidence in the intelligence or good taste of the hero/ine's love interest.

Other forms of this include demonizing the protagonist's parents, which I talked about in the teenager post; dumbing down people who have been shown acting intelligently before this, just so the hero or heroine can save the day; and making sure that every competition the protagonist is involved in either comes out in a win or the kind of platitude-covered, back-patting, "What really matters is how you play the game" loss that makes it seem as if the protagonist is the real winner, after all.

I have never understood what is wrong with making sure that the protagonist has some real competition- powerful, intelligent, equal people who don't take stupid actions for the sake of the plot or fall fawning at the protagonist's feet.

Which leads me to...

2) Your main character may be the center of the story, but do NOT make them the center of the universe. I can always tell when the other characters are turning into mere shadows of the person I'm supposed to cheer for. Even when she's not there, every conversation becomes one about her. Totally random characters spend time worrying about her happiness, her past, or her sex life, often when they should really be more concerned with something else. The villains are all concerned about her, even if she hasn't done anything yet. For a really, really bad case of this, see Anne Bishop's "Black Jewels" Trilogy, where just about everyone falls down in a rapturous swoon every single time they think about the heroine, Jaenelle.

And I come along and say, "What the fuck is this?"

It might make sense if the heroine's rival is obsessed with her. It makes no sense when a secondary viewpoint character trying to set up a dangerous and important scouting mission spends more paragraphs worrying about whether the heroine has slept with the hero yet than whether he'll get back alive. Your heroine is most likely the center only of her own consciousness and the narrative. Don't make everything in your fantasy world lead back to her.

This, I think, is one of George R. R. Martin's greatest strengths (perhaps the greatest- unless you count killing his characters messily). Each of his viewpoint characters is the center of his or her own life. They may worry about the other characters, but they're not obsessing over what they're doing to the extent that it seems they're only there to lead our attention back to the central hero or heroine. There is no central hero or heroine. And anybody can die. It's great

Ahem.

*Limyaael stuffs bloodlust back in cage*

3) Don't create characters just to be eyes on the action. Say you need to know what's happening on the other side of the Doratharon Mountain Range, in the south, when most of your story takes place in the north. So you create a passive viewpoint character whose only function, really, is to serendipitously overhear secret conversations and report on political intrigue.

Booooring.

I'm always puzzled why people choose to do this. If you're narrating a story that focuses on a king, why not choose the king as the viewpoint character? There may be other reasons why you can't- perhaps you need a character who pays attention to minute details, and the king isn't one of them- but that's no excuse for creating a passive pair of recording ears instead of a thinking brain.

Even if the character is minor, in other words, try to add some- well- character, damn it.

4) No stupid villains. I always groan when I run into a fantasy where the villain tells the hero all his plans, or leaves a loophole in his plans simply because "his plan is foolproof," or ignores things that all the other characters in the book take into account. This connects back to point 1. If the hero only wins because the other characters are stupid or dumbed-down to make him look good, it's not much of a victory.

Now, villains can certainly be flawed, and have those flaws (like arrogance) blind them to things the hero sees. But those flaws should be something other than stupidity, and defeating them should never be a cakewalk. I like at least some suspense in fantasy; even if I know that evil's not going to win, I would like to believe it could. Stupid villains blow that out of the water.

Going along with this, if a villain is a viewpoint character, for the love of whatever gods you believe in, don't make him think about the evil he's doing. Cackling, sentences like, "He reveled in the foulness of his work," and long commentary about how the villain enjoys things like raping children is simply lazy characterization. The best villains are the ones who can make you believe that what they are doing is plausible as long as you read their viewpoints, or at least don't scream, "Stock character!" at the top of their lungs.

5) Give your secondary characters believable motivations. This is not to say that main characters in fantasy always have believable motivations, but the author often spends more time and attention on them, while the secondary characters get saddled with things like, "Obsessed about the death of his father for ten years, even though his father was horrible to him, then decided to go kill the hero who killed him." The main characters, if the authors are good, can be normal, but the secondary ones are often still melodramatic or cartoonish.

Even this can work, though, as long as you show that it works well for that particular character. Perhaps he had a really twisted, codependent relationship with his abusive father, and that's why he still mourns his memory and wants to kill the hero who killed him. But it doesn't make sense to color him obsessed just because.

6) Don't make physical description substitute for characterization. This can happen with heroes/heroines, too- They're Pretty= They're Good- but it doesn't happen as often. Yet there are still secondary characters out there who have "shifty eyes," "weak chins," or "a hearty laugh," and proceed to follow the stereotypes embodied in those traits to the letter.

This is why I don't think that authors should use extensive physical descriptions of people in fantasy until they can break themselves free of that habit. A good practice might be writing a short character sketch of, or even a short story from the viewpoint of, a character who has red eyes and yet isn't evil, or has pimples and a weak chin and yet isn't a weakling or a fop. It won't necessarily break people of this habit, but it might help.

7) The longer someone is on the stage, the less sense it makes to leave them cardboard cutouts. Someone who appears and is basically target practice for the hero could be a slavering bully with no problem. But that guard captain who appears several times, harasses the hero, and always seems to know just what he's doing? He shouldn't still be a motiveless bully at the end of the story. How does he know what the hero's doing, for example? He must be either smart, or have a hell of a good spy network. Why does he harass the hero? Is it really just because he doesn't like him? Perhaps this charming rogue cheated him at dice once, or he's worried about the extremely high body count this wandering warrior leaves behind him.

Bottom line: A lot of people in the fantasy world should be people, and the heroes of their own lives. At least some of them shouldn't know or care who your heroes are, and they shouldn't be demonized if they ignore them or are glad to see their backs. See point 2.



It's weird, in a way. The first thing I do when reading a fantasy story is try to bond with the main character, and if done well, that person inevitably becomes my favorite character. It works that way with Seyonne, the first-person narrator of Carol Berg's Rai-kirah trilogy, and with Caius Crispus, the mosaicist hero of Guy Gavriel Kay's Sarantine Duology. But there are other books where it doesn't work, and I grow more interested in the secondary characters. If the author doesn't do a good job of building them up, or demonizes them, I am one unhappy reader.




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BbHtrYoink
(Anonymous)
2003-12-16 03:24 am UTC (link)
Agree with all of the above, except one. Regarding #6:

What do you do if your secondary character really is "onstage" for only a few seconds? Wouldn't using cliche descriptions actually help instead of hinder, because then the audience could get a sense of the character without deviating from the main character's story? Let me give you an off-the-top-of-my-head example:


"We'd like a room, Innkeep," Quin growled, surveying the dirty tavern. "Also, some supper and a girl. Hold the roaches, though." His men gave an appreciate chuckle as Quin carelessly threw a small bag that clinked onto the bar.

Eyes darting left and right, the innkeeper's grimy hand snatched up the bag and weighed it against his plam. Quickly, the sack vanished into one of the pockets of his patched pants as the squat man's fat lips curled into a greedy smile. "Right this way, m'lords," he exclaimed, and waddled towards the rickity stairs.


Obviously, just from the innkeeper's description, the reader can infer that he's greedy, lazy, and probably doesn't take much care of his establishment. Given what you've just said about not using descriptions to infer character, how would you handle a situation like this?

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Re: BbHtrYoink
[info]limyaael
2003-12-16 03:35 am UTC (link)
I think the example includes far too much clichéd description. In particular, I would get rid of "grimy," "greedy," and "fat." It smacks of a stock character, the Untrustworthy Innkeeper (TM).

In this case, I would do it through a combination of dialogue, less clichéd description (particularly of actions), and description of the inn.


"We'd like a room, Innkeeper," Quin growled, surveying the dirty tavern and shaking his head. Not the best, but it'll have to do. "Also, some supper and a girl. Hold the roaches, though." His men chuckled as Quin threw a small bag onto the bar.

The innkeeper looked from side to side for a moment, then snatched up the bag and weighed it. Looking satisfied, he dropped it into the pocket of his pants and bowed them towards the stairs. "Right this way, m'lords," he exclaimed. "I have just the room to suit."

Quin shook his head again as the man mounted the stairs and he heard them shudder and squeak. The sooner this is done, the better.


I think under-description is better than over-description, and that non-essential information should be cut out of the story. Is it really necessary that the reader know the innkeeper is fat or greedy? Why? Again, it seems less to make the innkeeper distinctive than to give the readers a chance to shove him firmly into a stock characterization. If treachery from the innkeeper is going to show up later in the story, then I would say that perhaps Quin should notice more about the man, particularly the way that he looks at them. But otherwise, he would probably notice only those things that immediately strike him about a person he glances at for a few seconds.

It's also the reason I added more intrnal dialogue. When a character looks at something or someone, the perceptions should match the character's. But when the omniscient voice of the narrator starts using words like "greedy," without making it clear that it comes from Quin's viewpoint, then it seems as if that is the way the character really is. How does Quin know that, though? How can he make such a statement about a man's character from just that one quick glance?

Dialogue is the better tool, I think.

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[info]chisotahn
2003-12-16 03:26 am UTC (link)
Good stuff. Especially nice points on the villains... I'm taking notes. ;)

Oh, and I liked the Sarantine Duology. Tripped me up a bit, though, since I assumed it was a trilogy at first. Fantasy novels seem to ALWAYS come in threes.

(Reply to this)


[info]otakukeith
2003-12-16 05:35 pm UTC (link)
Excellent no-nonsense advice, as always. :) One thing I would say, though, is that it is possible to overdose on fleshing out and providing background for secondary characters. Robert Jordan has made this error in his recent books - there are now so many subplots involving previously minor characters and the minutiae of their lives that the main plotline is hardly advancing.

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[info]nobodys_grrl
2003-12-16 06:34 pm UTC (link)
It also means that the secondary characters each get about a chapter per book, if they're lucky. Even Rand was barely mentioned in that last book. (Not that I minded that too much...)

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[info]limyaael
2003-12-17 12:29 am UTC (link)
Jordan's problem, I think, is that he turns too many secondary characters into main characters. There doesn't seem to be a need for a lot of the stories he tells. Why have this character telling it instead of this character, or just summarizing events later through the eyes of an already established POV?

I think it's a problem a lot of amateur fantasy authors have- they're not sure who's telling the story yet, so everybody tells the story- but Jordan seems to have evolved it into an art.

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[info]chatte_noire
2003-12-16 06:08 pm UTC (link)
Oh, you have bloodlust! How fun, I'm not alone in the world! No, really, sound advice as always, especially the comment in which you said that understatement is best.

It truly is no fun to read about villains that are just evil, or flat secondary characters only because the writer needs a second pair of eyes.

Once again, I love your essays. Oh, and good job on finishing the Austen piece.

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[info]eisoj5
2003-12-18 03:59 am UTC (link)
Hi, I've seen you on marysues and re-found you on FP in the fantasy section. Your essays *rock*. I'm adding them to my lj Memories or at least bookmarking each and every one.

thanks for putting your vastly useful thoughts out there,
-josie

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[info]nextian
2004-02-12 04:17 am UTC (link)
So, what DO you think about Austen? ^_^

Seriously, I think that this was an interesting piece to write considering our dear Jane. I think one of Austen's great strengths is the fleshed-outedness of her secondary characters, particularly Mr. and Mrs. Bennet, the Elliots, and Mr. Elton.

And you've hit ALL the important points in this rant. Thank you.

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[info]cleansingbreath
2005-10-14 11:11 pm UTC (link)
I agree completely with what you've said in this essay and the ones before it. And I love George R.R. Martin. Look forward to reading more -- I'm still going through your memories on this subject.

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[info]fluffy_evil
2005-10-17 08:34 am UTC (link)
"So you create a passive viewpoint character whose only function, really, is to serendipitously overhear secret conversations and report on political intrigue."

I admit, that's probably a sin I'm going to always commit when doing a third-person third person, as opposed to first-person third person, if you get what I mean.

But never with first-person third person.

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[info]crossbow1
2005-10-27 09:31 pm UTC (link)
Don't make physical description substitute for characterization

Heh. You ever read Les Miserables? Hugo is trying out this hot new literary technique where you show a characters personality through their physical description. But he was afraid no one would understand it so after describing his characters physically, he also described their personalities in extreme detail.

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[info]mypsychoticself
2006-10-06 10:57 pm UTC (link)
The Rhapsody trilogy. I have NO IDEA why I read all the way through those books. The main character (Rhapsody) is a complete idiot. So is her husband. And they're both insanely pretty. And described as two of the most intelligent people on the planet. Which begs the question as to why the planet still exists. But the secondary characters are cool, man:D

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