Limyaael ([info]limyaael) wrote,
@ 2004-10-06 23:47:00
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Current mood: bouncy
Entry tags:fantasy rants: autumn 2004, idea rants

Rant on flavors of daily life (part one)
Per [info]clarafury’s suggestion, this is on getting the flavor of daily life into your story.



This rant is going to use a few more personal examples than some of the others, because I am vain enough to think that this is something I do well—and I’ve read a few too many fantasy novels where some “alien” customs and weird spellings were supposed to make the world come to life, while the rest of it was dead as a crash-landed dragon.

1) Write from inside the characters’ heads. This is very obvious, right? Except that lots of fantasy novelists and short story writers can go for entire pages, chapters, hell, whole books like this:

He took up the map and turned it over in his hands. The paper was weathered and yellow. At the top was inked ‘Silent Widow Stream.’ He smoothed his hands on the paper and peered at the faint marks beneath the present names. He bowed his head and stood silent, his head cocked to the side, as though he were listening for something.

What a freakin’ mess. This is supposedly third-person limited, but that last sentence slews right into omniscient, and the ones before that are anything but deep inside the character’s hand. Notice what they describe? Actions, and the map. There are no personal thoughts of the character’s in there. I don’t know what he was listening for, if he really was listening for anything, what his thoughts are about the names on the map, whether the scraped-over names mean anything at all (probably, but without a clue, how can I know?), or whether the details are ever going to be important again. Is the yellowing of the map something he would naturally notice? Does he have a special reason to look for “Silent Widow Stream” instead of the other names on the map? Are any of these things important to the setting of the scene, or was the author dropping pretty much random visual cues into the story?

Maybe good books can be written like this (though I’ve never read one). But it’s death to introducing the fantasy world on the level of details of daily life, as someone who is living in it interacts with them. It restricts the author to large clumps of mostly omniscient detail, such as when cities were founded and long interior monologues where characters “notice”—not even talk or think about—the people around them.

2) Set up names on a pattern. I have read fantasy stories before that mix personal names like “Jon” willy-nilly with names like “Elsheera” and “Tomás,” while the place names are on the order of “Grugnaak.” This hurts me so badly that I must drop the story like a hot potato.

One of the least-noticed but most-important details of daily life is what the names of people around the main character are like. Not all readers are as sensitive to names as I am, obviously, but a set of personal names constructed on similar rules can set up an interior world to the fantasy world, and, even more valuable, help distinguish fantasy cultures from each other or show where they blend.

Show names that have similar sound patterns. For example, if most female names in the book end with a vowel, having the heroine be called Edreldir is going to look a little strange. Similarly, if you’re drawing names primarily from, oh, a Spanish cultural background, the hero introducing himself as Marco may not make anyone blink an eye, but his best friend, born of native parents, living in the country all his life, and still called Aamalosterian? There had better be a hell of an explanation, right there. And even if there’s an explanation, sometimes it’s not worth it to have that strange name, because it keeps jolting your reader out of the story.

Think about the way that generations, immigration patterns, and cultural trends influence names. For example, in one of my worlds, the vast majority of personal names come from a language rather like Latin that most people no longer speak, but consider “pure” and “elite.” One generation in one city had rather a fashion of naming young boys poetic words in that language, and doing it with names that used double r’s. So I wound up with Irrall (singing darkness), Herran (eloquence), Quirrin (complexity of soul), and Dorren (defender of the settled land). Names like that can provide a comfortable, consistent basis for your reader, and show off your culture.

3) Describe the foods that the protagonists eat. Too often, the protagonists consume (when the author remembers to make them eat at all—but that’s a rant I’ve already done) what I call “fantasy staple food.” If they’re at a feast, meat pies, spun sugar confections, whole roast birds like peacocks or swans, and wine are likely to make an appearance. In village inns, it’ll be mutton and sometimes stew. In the wilderness, it’s bread and cheese, which are often white and yellow, and the cheese is always in a wheel.

Yes, these could be reasonable foods in the situation. But the problem is the descriptions (see point 5) that make these from meals that those particular protagonists are consuming in that one particular world into a generic fantasy meal. I can’t picture that cheese, because it’s yellow and in a wheel, just like every other fantasy cheese I have heard of. Show how it tastes. Show how the protagonist really hoped to buy sharp-tasting Guruar cheese, but because they didn’t have it in the market just before they left the city, she had to settle for the stinky, crumbly, Feldoror cheese instead. Show what happens to it in the packs, especially if it gets battered to bits or acquires mold. Show how the protagonists are so happy to eat something in an inn other than that stupid smelly, crumbly cheese.

Also, it really is okay to have different foods sometimes. If your protagonists come across a village in the middle of a forest, they’d probably be more likely to have pork than mutton, since they might be able to feed hogs on acorns. (I always wonder how village inns with no sheep nearby, and which are supposedly too isolated to have trade, acquire “mutton.”) Don’t jump to stew because it might be a staple. There’d be delicacies too, sometimes.

4) Choose important details. I loathe infodumps with all the passion of my soul. And yes, I count the big, heavy, weighty, wooden description that I get slammed with when a protagonist enters a city or meets a dragon or steps into a palace as an infodump. It does many other things, but in the context of this rant, it completely snaps the illusion of daily life for me, and reminds me that I’m sitting outside the story and listening to the author push information about the world at me.

There are three criteria to apply here:

1) What does the reader need to know, and what would it be fun for her to know, and what is extra padding?

2) How likely is the protagonist to notice such details?

3) How familiar is the protagonist with the person/setting?

The first question can be answered any number of ways. I tend to answer it with: She needs to know what is absolutely essential to plot or character development, and it would be fun for her to know the cool things, and the padding are those things that don’t actually matter to the character. I might be fascinated with who founded the city, but if I’m writing someone who’s focused on entering the city and rescuing her brother who’s been sold into slavery, I shouldn’t force her to pause and reflect on that. She should notice things like the high walls (important plot detail! She will have difficulty getting her brother out) and it might be cool for her to note with disgust the pictures of happy slaves smiling and bowing to their masters (hypocritical sons of bitches, aren’t they?) But is it essential or cool that I have a paragraph describing the city’s founder, how long ago the founding was, and what changes the city has gone through since? No. She might not even care.

That’s the second test. My nameless heroine wants inside the city. She wants to rescue her bother. She is paranoid of being found out. She is angry and disgusted at what she sees around her. Nowhere in there is anything about the city’s founder mattering. If it doesn’t matter to your character, or it’s information that your character probably wouldn’t know anyway, it should be suspect. If it fails both tests, then I don’t think it should be there.

The third test is probably the simplest, yet lots of authors still fail it. The protagonist pauses to look out over a city that has been her home all her life and reminisces about it for five paragraphs. Why? I mean, it’s her home, right? How many of us walk in the door of a house we’ve lived in for five years and pause to admire and count off all the knickknacks in the house, number the rooms, think of the way that the sunlight falls through the windows at various hours of the day, and remember the person who founded our city?

The best way to insure lots of description is to have a protagonist who has time and reason to be interested walking through an unfamiliar setting. If it’s common to her, then fleeting details are the ones to go for. Perhaps she notices the knickknack when she knocks it off a shelf. Perhaps she numbers the rooms because she’s expecting guests and needs to know where they’ll all sleep.

Anything but another pointless infodump.

5) Avoid the most clichéd descriptions. This takes work to become aware of, and yet you’ve probably become aware of some of them, repeating from book to book. If you haven’t, then I recommend Diana Wynne Jones’ The Tough Guide to Fantasyland. She sets up a lot of the clichés in travel guide format and attacks them vigorously. It’s great fun, as well as instructive.

These are some descriptions that don’t give me a flavor of daily life because they’ve been used so often:

-raven hair (what, black and raggedy and covered with bits of decaying corpses?)
-silvery voices (surely someone sounds bronze or platinum once in a while?)
-warm lamplight (would it be cold for some reason?)
-foul evil (where’s the nice evil?)
-staring eyes (when characters have just died—doesn’t anyone ever die with closed eyes?)
-emerald eyes (eyes are NOT JEWELS. Get over it).
-sparkling eyes (I have yet to be able to visualize this).
-mysterious smile (yes, we know by now that most characters in fantasy have secrets for no good reason. No need to tease us).
-flawless skin (in a world without lots of skin care products?)
-flowing hair (the lack of people in fantasy with curly hair is really quite astonishing).
-colorful crowd (I want to know where the exotic people are who dress in dusty grays and browns).
-howling mob (I’d fear the silent, intent ones more. Besides, I want to know what they were howling).
-noble face (how can a face be noble?)

I’m sure you’re thinking of others by now. Of course, there has to be a balance struck between being so clever that it distracts the reader and being so bland that it irritates the reader. Using metaphors and descriptions that have some historical resonance in your fantasy world can work wonders here. “Swift as the wind” can become “swift as a Dunrab steed.” “Hair dark as a raven’s wing” can become “hair dark as her robe.” “Flawless skin” can become “skin scarred with the ravages of pox.” Make it more specific, and it’s more interesting, and I bet you can slip in quite a lot of detail about your fantasy world along the way.



Wow. There will have to be a second part to this rant. I didn’t think there would have to be.




(Post a new comment)


[info]kyuuketsukirui
2004-10-06 09:00 pm UTC (link)
One of the things that always bugged me about Wizard's First Rule is the main character being named Richard when almost everyone else has fantasy names. I mean, wtf?

On the issue of info dumps, I just started reading The Golden Compass and Pullman has done a brilliant job of slowly revealing the world through a sentence here and a sentence there. This is how it should be done, interwoven. Stop giving us chapters of description and setup before getting the story started (or in the case of Robert Jordan, chapters of description every time the characters take a step).

(Reply to this) (Thread)


[info]limyaael
2004-10-08 12:10 pm UTC (link)
One thing I remember really liking about Pullman was the daemons. They're important to the story and very different from Earth, but he tells information- like children's daemons being able to take different forms- slowly and naturally, not in one clump all at the beginning.

(Reply to this) (Parent)


[info]syderia
2007-01-05 11:11 am UTC (link)
One of the things that always bugged me about Wizard's First Rule is the main character being named Richard when almost everyone else has fantasy names. I mean, wtf?
I'm coming very late to the party and I'm not sure you'll even get this, but Richard's brother is called Michael and there's someone coming from Westland in a later book called Nadine.
I think this may have been an attempt from Goodkind to show the difference between Westland, when magic don't exist - at least before the Boundaries came down - and the rest of the world. People in Westland have Earth-like names, and other people have fantasy names.

(Reply to this) (Parent)(Thread)

(no subject) - [info]kyuuketsukirui, 2007-01-05 11:20 am UTC

[info]sabotabby
2004-10-06 09:11 pm UTC (link)
-raven hair (what, black and raggedy and covered with bits of decaying corpses?)

You realize that just because of you, I am going to have to write a character that has raven hair matching that description.

doesn’t anyone ever die with closed eyes?

Don't eyes automatically pop open after death, even if the person has died with his or her eyes closed? I'm not sure...

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[info]wireandroses
2004-10-06 09:25 pm UTC (link)
not that i've seen. the eyes usually don't stay *tightly* closed - if you're at the right angle, you can see the shine of their eyeballs, what i used to call "ninja eyes" when someone's pretending to be asleep but actually looking at you - but i've actually never seen a dead person with their eyes open. and i've seen ... several.

(Reply to this) (Parent)


(Anonymous)
2004-10-08 12:47 am UTC (link)
I recently heard from a friend who had one of the nerves in his face paralyzed by accident (and, luckily, only temporary) that the "default state" of eyes is open: He had to hold his eye shut while the paralysis lasted.

inge

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[info]limyaael
2004-10-08 12:14 pm UTC (link)
Let me know when you write the character that looks like that with "raven hair." I'd love to see it.

With the eyes, it was mostly the word "staring" that I was objecting to. Eyes of dead people are always "staring at the heavens," and "he closed his staring eyes" is used when someone tends to the dead. I'd like to see "fixed" or "empty" or "blank" used on occasion, just to vary the monotony.

(Reply to this) (Parent)


[info]lemurkat
2004-10-06 09:27 pm UTC (link)
1. Write from inside the characters’ heads.

Showing, not telling, one of the things I remember the most from my early critiquing days (closely followed by no-longer-critiquing-days as I moved onto my next fad). It is one of the things I noticed the most in the latest Jean M Auel Book "Shelters of Stone" - it was all "he felt" and "she saw" and one paragraph inspired me to rewrite it completely, it was so utterly distancing the reader from the story.

Guilty of the names thing though. I just like some names over others ... I try at least to be consistant now!

Kat

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[info]raincrystal
2004-10-06 09:57 pm UTC (link)
2) Set up names on a pattern. I have read fantasy stories before that mix personal names like “Jon” willy-nilly with names like “Elsheera” and “Tomás,” while the place names are on the order of “Grugnaak.” This hurts me so badly that I must drop the story like a hot potato.

YMMV on this one, though. I like it when names are wildly varied in a book-- it gives me a feeling of richness, that borrowings and human creativity (sometimes unfortunate creativity) have infused some life into the world. It helps me remember characters' names better and categorize them in my head, and somehow, it makes the whole place seem less cliched to me, knowing that the author isn't just drawing names solely from their ideas of Generic Fantasy Names. And I like it when the Earth-cultural-origins of the names are varied, because it points up the fact (to me) that we aren't talking about Earth, and our cultural distinctions don't apply anymore. Granted, there is such a thing as taking it too far with stupid unpronounceable garble and random apostrophes, but as long as names are kept within the boundaries of good taste, I like variety.

Then again, my opinion may be somewhat warped by the fact that I've been playing fantasy console RPGs like Final Fantasy for over half my lifetime and I've been exposed to a lot of mishmashed name dialects that way, since they tend to have a large accumulation of Generic Fantasy Names, Japanese names, English/American names, English words used as names, and random bizarreness. That may have shaped my perceptions-- but shaped they are nonetheless, and in fantasy stories that aren't meant to be based on Earth culture, I prefer it that way. That's just me, though, and maybe I'm the only one.

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[info]youraugustine
2004-10-06 10:08 pm UTC (link)
In a multicultural setup? Sure. Gimme mixed and slaughtered names. And if they're ALL weird and mixed up and slaughtered, sure.

But one strange name in the middle of a bunch of ordinary ones - or, conversely, one ordinary one in the middle of a bunch of exotic ones - is jarring and out of place. And it happens. A lot.

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(no subject) - [info]holyschist, 2004-10-07 06:03 pm UTC
(no subject) - [info]raincrystal, 2004-10-08 11:52 am UTC
(no subject) - [info]limyaael, 2004-10-08 12:21 pm UTC
(no subject) - [info]onyxflame, 2006-03-01 12:24 am UTC

[info]zekk_skywalk
2004-10-06 10:15 pm UTC (link)
Hm. How about "raven black hair" to "onyx black hair" and "emerald eyes" to "lizard green eyes". Now we've got a rock for hair color and an animal for eye color! (I suppose I'm guilty of the raven hair bit because thats how I describe my own hair color...and theres not that many words used in conjunction with black to really define what shade and all....)

Seriously, the names bit you commented on ALWAYS bugs me. You wonder what said fantasy parents were thinking when they were naming the kid. "Oh, you know, the so-and-so family just named their child Acladarius. We should name our son Tom!"

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[info]dnwq
2004-10-07 12:38 am UTC (link)
Emerald's also a rock, if you consider it carefully.

Anything that sounds outlandish or exotic will ruin the effect... "lizard green eyes" would only work if the viewpoint character is familiar with lizards.

(Reply to this) (Parent)(Thread)

(no subject) - [info]zekk_skywalk, 2004-10-07 06:48 pm UTC
(no subject) - (Anonymous), 2004-10-08 12:55 am UTC
(no subject) - [info]limyaael, 2004-10-08 12:26 pm UTC
(no subject) - [info]luna_manar, 2004-10-08 05:26 pm UTC
(no subject) - [info]limyaael, 2004-10-08 05:59 pm UTC
(no subject) - [info]criada, 2004-10-08 06:26 pm UTC
(no subject) - [info]luna_manar, 2004-10-08 09:28 pm UTC
(no subject) - [info]luna_manar, 2004-10-08 09:29 pm UTC

[info]wolfychan
2004-10-07 02:19 am UTC (link)
I have read fantasy stories before that mix personal names like “Jon” willy-nilly with names like “Elsheera” and “Tomás,” while the place names are on the order of “Grugnaak.” This hurts me so badly that I must drop the story like a hot potato.

I dunno... depending on the tone of the story, it can be okay. One of my characters is named "Gary" and another, who was born a few miles away and is pretty much the same socioeconomic everything, "Zypathon." Is that such a crime? His parents were more creative, that's all. (Most people in their neck of the woods have Scottish or Irish names.)

(Reply to this) (Thread)


[info]limyaael
2004-10-08 12:30 pm UTC (link)
Would they have a reason to be creative, though? Did one parent get interested in languages, or have an ancestor from outside the community with that name, or hear it mangled from another name and think it would be a great thing to name a kid? Just random-ass names dropped into a carefully constructed culture makes me wonder, "Huh?"

(Reply to this) (Parent)(Thread)

(no subject) - [info]wireandroses, 2004-10-08 04:05 pm UTC
(no subject) - [info]onyxflame, 2006-03-01 12:44 am UTC

[info]wireandroses
2004-10-07 07:42 am UTC (link)
the completely random combinations of names thing bothers me too - only it happens in the real world, too. like the little girl my dad helped whose mom named her "tyranny" instead of "tierney," or the eight zillion "bryttnie"s... haha.

and the lack of curly hair? probably because people in our world straighten their hair, and a lot don't seem to realize just how common curly hair is. i can't believe the amount of free time some girls have - it would take me three hours to *start* straightening mine, and there are so many other things i could do. like sleep. mmm, sleep.

this rant is really helpful, even though the story i'm having trouble with it in is more science fiction than fantasy... i know all the information about the worlds, i just don't know how to stick it into the story without really stupid infodumps. so thank you!

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[info]xianghua
2004-10-07 09:43 am UTC (link)
If you're talking about a world that's largely illiterate (which most medieval fantasies seem to be), variations in spelling (brittany, brytany, britney) would actually be fairly normal. Check out http://www.s-gabriel.org/ for great information on medieval period naming practices all over the world.


Cait

(Reply to this) (Parent)(Thread)

(no subject) - [info]wireandroses, 2004-10-07 12:18 pm UTC
(no subject) - [info]limyaael, 2004-10-08 12:37 pm UTC
(no subject) - [info]wireandroses, 2004-10-08 04:07 pm UTC
(no subject) - [info]onyxflame, 2006-03-01 01:03 am UTC

[info]lnhammer
2004-10-07 08:00 am UTC (link)
Read and reread The Tough Guide to Fantasy. Memorize it. Recite entries in the shower. And every time you finish a draft, reread the Guide to double-check nothing of Fantasyland has accidentally slipped into your world. Pay special attention to "Color Coding" and the food entries.

If everyone did this, the lowest common denominator of fantasy would be raised immeasurably.

---L.

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[info]inarticulate
2004-10-07 09:56 am UTC (link)
Not to mention the book itself is screamingly funny just because it's so spot-on.

My copy is tattered and beaten, and the spine is mutilated, and the only person who's ever even touched it has been me.

;)

(Reply to this) (Parent)


[info]otakukeith
2004-10-07 08:48 am UTC (link)
-raven hair (what, black and raggedy and covered with bits of decaying corpses?)
-silvery voices (surely someone sounds bronze or platinum once in a while?)
-warm lamplight (would it be cold for some reason?)
-foul evil (where’s the nice evil?)
-staring eyes (when characters have just died—doesn’t anyone ever die with closed eyes?)
-emerald eyes (eyes are NOT JEWELS. Get over it).
-sparkling eyes (I have yet to be able to visualize this).
-mysterious smile (yes, we know by now that most characters in fantasy have secrets for no good reason. No need to tease us).
-flawless skin (in a world without lots of skin care products?)
-flowing hair (the lack of people in fantasy with curly hair is really quite astonishing).
-colorful crowd (I want to know where the exotic people are who dress in dusty grays and browns).
-howling mob (I’d fear the silent, intent ones more. Besides, I want to know what they were howling).
-noble face (how can a face be noble?)


BWAHAHAHAHAHAHA.

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[info]criada
2004-10-07 09:16 am UTC (link)
I just wanted to make a future rant request. As Halloween nears, how about a series on vampires, werewolfs, zombies and assorted monsters? Assuming, of course, you haven't done such a thing already.

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[info]limyaael
2004-10-08 12:37 pm UTC (link)
Nope, I haven't. Thanks for the thought!

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[info]sythyry
2004-10-07 09:26 am UTC (link)
Describe the foods that the protagonists eat.

[Bard beams. Lots. Of course, some days Sythyry's Journal is all about food. But then, Sythyry's Journal is pretty much entirely daily life, not plot.]

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[info]sythyry
2004-10-07 09:34 am UTC (link)
foul evil (where’s the nice evil?)

All my evil characters are pretty nice, except maybe Dubaille, who's just pitiful.

-emerald eyes (eyes are NOT JEWELS. Get over it).

Hmph. I have a character with malachite eyes. They hang from its eyeballs on little copper chains. It can see just fine, although one suspects that it doesn't use its eyes for seeing in any case.

(Reply to this)


[info]goldjadeocean
2004-10-07 11:14 am UTC (link)
One of my historical personae is friggin' rich and got her eyes gouged out, so she is the only character I can ever legitamitely say has 'jade orbs'.

Not that I'd ever say it, since it's such a fantasy cliche that people will assume what she really has are light green eyes. I personally consider that an even greater travesty.

(Reply to this)


[info]jinnigan
2004-10-07 01:25 pm UTC (link)
Random suggestion for a post which you may have already done before: explaining *why* their character was 'chosen' for whatever destiny, and not somebody else. The way I see it, fantasy stories seem to be mostly split into 3 categories: stories in which the hero has (or is bestowed) some special quality of awesomeness, making him the awesome, stories in which the hero, through his own initiative, tackles X problem, and stories in which the character is not special, but simply happens to be caught up in the passing whirlwind of the plot.

If that makes sense.

(Reply to this) (Thread)


[info]limyaael
2004-10-08 12:42 pm UTC (link)
I've done various posts on not overemphasizing the character's special destiny before, but this sounds like a different (and worthwhile) one. Thanks for the suggestion!

(Reply to this) (Parent)


[info]luna_manar
2004-10-07 02:17 pm UTC (link)
A little late, but I spent the night thinking about this post, quite literally. There's something about it that bugs me, still.

I like writing long descriptive paragraphs. Not necessarily because I consider it "good writing" but because I enjoy it, and since I write and share my writing primarily for my own enjoyment, I see little reason I should cease and desist detailed description presented in "poetic" prose simply because it's not good writing. That seems to be a matter of personal preference, to me.

Of course you should never perform an infodump just for the sake of explaining the world to your reader--that's boring. But I like books which provide, in omniscient voice, an eloquent overview of how a system works. Placement is key, as you don't want to interrupt the narrative simply for the sake of inserting such a description, but done properly, I think it can be a very effective way of setting the mood.

As for names and cliché descriptive terms--I agree, for the most part. One of my characters does have "emerald eyes," but that's because emerald is honestly the color of his eyes; he's not human, and his particular species is well-known for having stone/jem-colored irises.

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[info]limyaael
2004-10-08 12:49 pm UTC (link)
I think descriptive writing/exposition is the hardest kind of writing to do well, and therefore no one should toss it into the story for the sake of tossing it into the story. Characterization, dialogue, and action writing need to be mastered first. I've read far, far too many amateur stories where the authors spent amazing amounts of time on the characters' eyes and hair, and yet I had no clue what their actual personalities were like. Too, descriptive paragraphs are used too much for telling you what the actual characters are like, things like, "She had a soul like a calm ocean. She was kind and generous and understanding, but not too much. When she was angry, she frowned a lot." Those are traits that I would prefer to find out through the story.

And I really don't think clumps of descriptive prose are good writing in fiction. I know I always skim them, looking for the place where the story starts again.

(Reply to this) (Parent)(Thread)

(no subject) - [info]luna_manar, 2004-10-08 01:51 pm UTC
(no subject) - [info]jinnigan, 2004-10-08 04:28 pm UTC
(no subject) - [info]limyaael, 2004-10-08 06:07 pm UTC
(no subject) - [info]limyaael, 2004-10-08 06:05 pm UTC

[info]shanra
2004-10-07 03:01 pm UTC (link)
Just out of curiosity... How odd would it be to use (rather) uncommon existing names in a novel, if you can fit the names into the story's background. I did that with two characters; the pronunciation is different and the meaning is nothing like it was originally. Is that enough for it to work though?

Having 'normal' names can work, I think. If it's done consistantly and will fit in with the world created. That's the key point, I think, your names need to match your world. Anybody know why it seems that girls' names generally seem to end on vowels instead of consonants?

If they’re at a feast, meat pies, spun sugar confections, whole roast birds like peacocks or swans, and wine are likely to make an appearance.

I'd love to write a short piece about someone trying to find that in Ren. They mainly eat fish and seafood. Come to think of that... wasn't a sea banquet considered more luxurious than the above mentioned kind? Or am I just mixing that up with Belgian bonbons now?

Speaking of daily life... how daily is too daily? Is it alright to just throw terms at your readers without explaining them because it is pretty damn natural to the characters? My most recently rewritten scene does that, and most of the words are in the dialogue itself. Well, that and they'd never think of explaining it unless asked to. We don't explain how we breathe unless specifically asked either. It's comparable. It's not a disaster to not explain that in the first chapter, is it?

(And I'm sorry for asking so many questions tonight. ^-^; )

(Reply to this) (Thread)


[info]holyschist
2004-10-07 06:07 pm UTC (link)
Come to think of that... wasn't a sea banquet considered more luxurious than the above mentioned kind?

Depends on where. There are, however, accounts of medieval European travellers to China who were stunned that the Chinese markets had such selection that people could serve fish and meat in the same meal (Chinese dietary prescriptions, however, often prohibited this) -- something quite rare in Europe at the time except for the very wealthy.

Actually, it would be amusing to see a medieval Chinese feast in a fantasy story -- mmm, domesticated leopard fetus.

(Reply to this) (Parent)

(no subject) - [info]limyaael, 2004-10-08 12:54 pm UTC
(no subject) - [info]shanra, 2004-10-08 04:14 pm UTC
(no subject) - [info]onyxflame, 2006-03-01 01:44 am UTC

[info]asciiskull
2005-04-07 11:30 am UTC (link)
People will indeed name their children the stupidest things. Of course, it depends on the culture. The larger your vocabulary, for instance, the more syllables you'll be used to slinging around...

(Reply to this)


[info]silentstone7
2005-10-08 11:33 pm UTC (link)
As for the manes argument - you can always just create a conlang, and derive names from whatever syllable rules your language has. Yes, I know, I have far too much free time.

Are aphostophies in names really THAT bad? ::braces self for the rush of hatemail::

Infodumps: I don't remember the book I experienced it in, but for godness sake, in a battle scene, no one needs three pages of description on how the angles of the shadows off blades of grass are directly perpendicular to the crack in the ring of the hand holding the sword that may just may in a few pages be doing something. Goodness.

Suggestion for a future rant: prophecies. Or, why a whole culture believes without doubt that some day, under mysterious circumstances, someone will show up to save them, freeing whole said culture to passively accept being ruled by a tyrant.

(Reply to this)


[info]iammy_om
2005-11-30 03:58 pm UTC (link)
-silvery voices (surely someone sounds bronze or platinum once in a while?)

Ha! I feel way more special than I ought to, because my Hero's Designated Love Interest has a bronze voice. Because he is synaesthetic (because I am synaesthetic). The DLI also, however, also has raven hair and sapphire/crystal eyes. Sigh. It was NaNoWriMo, what do you want?

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