In the royal sense, not the legal one.
It's funny, really. I continue to be excited by the possibilities of medievaloid, high fantasy, monarchical societies in outline even though reading the details usually makes me say "Ugh" and decide not to buy that particular book. Perhaps I have an attachment to social systems that I don't to a particular set of attitudes (for example, that having the "proper" bloodline makes a king good by default) or characters (the young abused prince who has to find a mystical object, the young abused princess who's being forced into an arranged marriage).
So there comes a point at which I start considering how I would invent a court.
1) Know the building. Where is the court housed? Yes, it's important, and I think more fantasy authors need to remember it. Perhaps it's because "King's Court" is so often seen as synonymous with the people in it, not the place, but it does make a difference.
What kind of differences?
Some are economic, especially when you start getting into how you feed everyone (see point 2). Some are imagistic; a court placed in a castle poised for war on the borderland is going to be very different than one placed in a sprawling summer palace by the sea where no one's had to worry about attack for generations, and it will be regarded differently by the people who don't live there. Some are important to the plot. It might be handy to know that the hero has a secret passage in his room. And some are purely practical. If the author tells me that the kitchen is in the palace's western wing, then I want to know why the hell the heroes are sneaking into the eastern wing of the palace to reach the kitchens at a later point in the story.
Even more than that, though, I think having a firm picture of such an important place will ground your story in its own world, rather than in the floating, generic pseudo-medieval world of bad high fantasy. If you take a bunch of generic ingredients and bake them well enough, you can wind up with something special. You can't do that if you pay no attention whatsoever to your ingredients. Yeah, yeah, a few cold stone halls, a few tapestries, "women's quarters" (never mind that the author does not usually imply a society so gender-stratified as to require separate women's quarters in other parts of the book), a throne room, and you're done.
Except not. You've just contributed to the tide of bad fantasy by flinging in a story that could ride on any old piece of seaweed.
If you get good ideas from research, study historical courts. There are obvious landmarks, like the gardens at Versailles, that wouldn't be possible at every royal court, simply because not every court is in a place warm enough to support gardens like that. There are places that would be unlikely to have glass windows, because the driving force of the rain and hail would be enough to shatter them. There are castles that might be built of granite and others that might be built of marble, depending on the stones that could be quarried near there. Some courts will command a high vantage, a river, or a bay, and others won't. But decide. Don't leave it up to chance, or decide that your people are so important that you can totally ignore your setting.
2) You've got a ton of people. They gotta eat. That often means an intense dependence on the surrounding countryside, if the castle or palace is in the midst of farmland. The peasants will send or sell food to the court. If the court is based in a city, then there might be housekeepers who do a lot of the shopping, necessitating daily trips to market. A court next to a prosperous shipping lane will doubtless draw trade from the sea, and feast on a lot of fish and crabs and shellfish and the like. There will be traders coming from other countries, bearing their goods.
Why is this important? For grounding your court, again. Even the most beautiful and lavishly decorated castle can seem to be a castle in the air if the people in it feast on roasted swans and larks' tongues and mulled wine every day, but there's no sign of anyone cooking anything, or mulling the wine, or picking up the dishes afterwards, and especially if you have no idea how the food gets there. No, you don't need to take up the viewpoint of a scullion, or have your protagonist view the kitchens. But I do think an author needs to know this, especially if the whole or the majority of a story is set at a court. Once again, think of all the plot points you can use once you know where the kitchens are and what an effort it takes to prepare a meal each day. Among them but not limited to them are:
-The kitchens as a possible hiding place for protagonists who have gotten in trouble.
-The kitchens as a radiating place for gossip.
-Enemies poisoning food.
-Clues to how the surrounding countryside influences your court, once again (what are the ovens made of? How do the cooks prepare the food? What do they prepare? Is the diet mostly based on meat, fruits, vegetables, fish, grain, something else? Do the cooks have to keep the kitchen open during the summer, so they don't swelter to death, and closed in the winter, so as not to waste the heat of the ovens?)
-Easy positioning of important minor characters (scullions, cooks, and the servants whose jobs it is to clean up after the meals certainly have a good reason to be in the castle and overhear interesting tidbits, as opposed to random mercenaries).
-A sense of a true 'cast of thousands.'
-A way of broadening your fantasy world, such as by having people talk about foods and spices that come from other places. This connects your court to the rest of the fantasy world, as well as its immediate setting.
3) How does the court relate to the monarch? I suppose one could answer this as, "The monarch is the center of court life, duh."
Well, yes. If you're the monarch.
I would think that a well-developed court would have several different opinions about the monarch, especially if she's done something controversial/is young/is old/has married someone unsuitable/hasn't chosen an heir yet/is getting them involved in a war that most people feel is ill-advised/talks to the voices in her head. I'm always puzzled whenever other political systems are represented as having factions, but a court is either unified, or divided into two groups (the loyal ones, who are Good, and the disloyal ones, who are Bad). I'm sorry. Huh?
Social class may influence how people feel about a monarch. Nobles who know him well and could get political favors from him will regard him differently than a servant who sees him once a month or never. Gender could influence it, and with some complexity, too; I'm tired of novels where a queen rules for the first time in a male-dominated environment and gets nothing but catty jealousy from the other women in the book, while, of course, her handsome prince recognizes that she's doing a great job. Then there are people who may admire certain of the monarch's qualities but think she's unsuited for the job, and people from outside the kingdom, who've seen the far-reaching effects of her political decisions as the people at home haven't, and those who understand that she's the rightful monarch but find it hard to care about that when they're struggling to keep from starving...
As I'll discuss in a moment, with point 4, court life can have other centers. But even if everyone swings around the monarch, their orbits can be individualized, and in many books, where the monarch is supposed to be a complex and faceted character, it would make a good deal more sense than mindless loyalty or mindless hatred.
4) Decide who the other powerful people are. I think this is the number two mistake many writers make with their courts (the number one is relying on the generic pseudo-medieval trappings to create the setting rather than developing any unique ones). They act as if the king or queen rules alone, as if there's some huge gap between the monarch and everyone else, and everyone has to do what the monarch tells them, instantly, or they're an evil traitor.
Ha-bloody-ha.
A lot of our own historical monarchs had enormous trouble with their nobles, because, while they might have the right bloodline, there was no reason for historical nobles to be as cowed and awed by that as most people in a fantasy world are. They might respond that they had the right amounts of money and land. A king could be blocked or stymied if he spent a lot of his treasury and then had to turn for money to his nobles, who of course would want concessions in return. A monarch might travel from holding to holding and need to be feasted and housed, which would inspire resentments among those who bore the heaviest burdens. The "young and abused princess forced into an arranged marriage" cliché that's so beloved of high fantasy has to marry someone, and while it might be a monarch from another kingdom, it would also not go amiss to have her wed a powerful noble from her own country. A duke or earl or lord or whatever title you're using who wields that kind of leverage is going to wield it elsewhere.
Nobles in a fantasy court can certainly be ultimate loyalists to the current monarch, or solidly behind an evil usurper. That does not mean they need to. If your court is of a temper to tolerate political intrigue (see point 5), then the nobles have to be skilled at it, too, or how did they survive in positions of power more than a few months? That means they might switch their loyalties when the see the winning side changing. They might arrange to be in power through their grandchildren if they could, or the eminence grise behind an unstable throne, or the regent for a child monarch who of course grows up trusting and loving them absolutely. (I don't get the regents who are stupid enough to abuse their authority when they have a chance to mold a child to their will). They could easily bargain with a king in times of war to march their peasant levies and not just sit at home, particularly if there's not an actual framework of laws that commands them to march. In a kingdom run on "tradition," as so many of them seem to be, there could easily be "traditions" of resisting stupid and unworthy monarchs, in all sorts of tricky ways. And if the monarch is weak enough, look for the nobles to herd him into a bind. The Magna Carta happened because the English barons were pretty damn tired of King John, and managed to force him into signing a document declaring that he wouldn't intrude on certain of their rights.
Consider some complexity, please. Look away from the bright and blinding light of the monarch once in a while. You may like your crown prince or your youngest princess just fine, but that's not an excuse (it never is, no matter what the type of character, but it happens more often with royals) for making the other characters "good" or "evil" based on how much they approve of your protagonist.
5) Intrigue, intrigue, everywhere, and not a drop to drink. There's an art to writing intrigue. It's not as simple as dumping a bunch of "scheming, shifty-eyed" nobles in a room and expecting them to, well, scheme, and provide you with material for the plot. Their goals:
-Need to make sense with the world you've established.
-Need to make sense with the court you've established.
-Need to make sense with the relative power and position of the individual nobles, their families, their positions in court (see point 6), and any other traditions or organizations they might serve.
-Need to achieve something. Remember, these people don't know they're in a book. They don't know that you're setting them up just to get foiled by the heroine, or to have a plan go spectacularly wrong at the crucial moment and reveal their dastardly deeds. Therefore, they won't go out of their way to enact complex, torturous plots that grind on and on, warn their opponents of their intentions constantly, and win them nothing at all, or only tiny gains that are undone the next day. You can easily create characters who don't notice a fatal flaw in their plans because of their own personalities. I have never found a convincing character yet who just altered his or her actions to serve the plot and nothing else. That's because those characters aren't characters, they're plot devices. Having them act stupid to keep your torturous intrigue going is just not on. The plans need to have some kind of basis, some kind of rationalization, and some chance of succeeding, either real or convincingly imaginary, and work with all the other factors I mentioned.
Likewise, remember to create convincing ways of letting the hero/ine find out about the dastardly intrigue, or join in. The two most common solutions to this problem are: 1) a mass of overheard conversations, stupid villains who slip the hero/ine deliberate clues about their plans, and fortuitous clues that the hero/ine discovers by implausible coincidences to overcome the intrigue, or 2) "inexperienced" hero/ines who just happen to be "naturally" good at intrigue, even though they've never entered the politics of this court before.
Both are stupid. The first one is stupid for reasons I hope I don't need to go into, as they should be obvious. The second is stupid because it once again reduces the complexity and uniqueness of your court to any old fantasy Generica-land, where the protagonist always overcomes all the obstacles in his or her way, and is of course the smartest and best person there by virtue of being the protagonist. The individual nobles, with their individual reasons for scheming, fade into a shifty-eyed mass. You don't have the fragile, bruised Elise who's involved in an obsessive, codependent relationship with her husband Charles, and helps him for that reason; you just have a noblewoman who, for some reason, despite her years of taking care of clues that might reveal her husband's involvement in democratic activities, slips up around the protagonist, who can "naturally" see through her behavior.
I think it'd be more fun to choose protagonists already involved in the intrigue, give them friends and enemies and the knowledge to navigate the terrain, and not let them win all the time. But then, what do I know? I think court intrigues should actually not be complex if there's no reason for them to be.
6) Decide who's responsible for what, and how they work together. I am trying to think of the offices I most commonly see represented in high fantasy. There are seneschals, masters of horse and arms, army officers, captains of the guard, grand viziers and chancellors and regents- who are nearly always evil, of course- "advisers" who don't always have a reason to sit on councils, court wizards, sometimes court healers, heralds, and numerous faceless servants who exist to add background or be spies or gossip where the protagonist can overhear them.
And, what's more, all of them act independently from one another.
I find that baffling, frankly.
A court is a functioning body of government, and the monarch cannot do everything. No, not even if he's really conscientious. He'll learn to delegate if his court is large, or else he's being stupid and irresponsible, probably running himself ragged trying to get everything done, and not conscientious.
This is related to the point about nobles, actually. The large gap that fantasy authors seem to envision existing between monarchs and everyone else makes no more sense in the daily life of the court than it does in the political life of the country. There have to be people who help, who handle things the monarch can't or doesn't know how to or doesn't have time to, who decide what kinds of people get in to see the monarch, who perform the everyday chores that the monarch can't be bothered with, who meet with representatives of organizations who have no particular reason to petition or talk to the monarch directly, who keep track of information, who manage problems the monarch can't be seen associating with, who serve as trusted intermediaries with those people who wouldn't know the queen by sight if she danced naked, and so on and so on.
They'll have their own lives, their own personal interests, their own alliances. And once again, that they might have some other foremost concern than the happiness of the monarch doesn't make them evil. If anything, I would trust an adviser who served the kingdom before I would trust one whose main concern was that the princess stayed happy from morning to night. The latter adviser might be persuaded to sacrifice vital money or lands or people to make the princess happy.
So, consider who runs things in your court. Know who they are, and why they run what they run; don't reduce everything to nepotism. Consider what kinds of people they would be forced to associate with, and what kinds of accommodations they would make with them. Consider what weaknesses they would have, what intrigues they might be drawn into, who they would incline towards naturally, whether they have outside interests that might come into conflict with their interests in court...
Frankly, you don't need a whole bunch of scheming nobles whose main concern is getting a different king on the throne. You've got enough friction in a court's officers to keep you occupied for a whole damn novel.
7) Touch on keynotes other than luxury. This applies to both characters and setting. Palaces that are nothing but rich tapestries and marble pillars and gilded mirrors, nobles in nothing but cloth-of-gold and cloth-of-silver and silk, meals that are nothing but rare fruits and meats, become wearing. They can make your court seem more airy and unreal, or unreasonably lavish; surely some things in the court are ordinary, because they don't need to be ostentatious. They can lead to purple prose, which many fantasy authors have a sorry weakness for. They can lead to lazy characterization, wherein one noble is evil simply because he likes good clothes, or one noblewoman is stupid just because she likes roses grown in the greenhouses during the winter. Opposing them, of course, is the virtuous protagonist, who is perfectly happy to wear rough clothes and have nettles during the winter and make friends with the servants. I'm sure that it's absolute coincidence that she winds up wearing a silk gown and a gilded crown for her coronation, too.
This is really nothing more than keeping an eye on the larger setting, not just those things that apply to fanciful ideas of a court or sound pretty- and that's been the main theme of this rant.
I have such a weakness for good courts. Both my favorite authors, Guy Gavriel Kay and George R. R. Martin, regularly include them. But the shallow, simplistic, irritating ones are rather easier to write, and so they're the ones that get written more often.
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December 29 2005, 00:11:21 UTC 6 years ago
December 30 2005, 20:31:09 UTC 6 years ago
The extravagance, sure. But I dislike the examples I gave in seven, where extravagance is overused, or used to indicate "moral character"- although only until the point where the "good" character wins victory, whereupon it's somehow all right for her to wear highly expensive cloth and eat highly expensive foods. (I also dislike, highly, the unexpectedly generous nobles who insist on giving away fine clothes and free training in etiquette to rough young girls from the country for no ulterior motive, but that's a very specific nitpick).
December 29 2005, 00:31:30 UTC 6 years ago
I think it'd be more fun to choose protagonists already involved in the intrigue, give them friends and enemies and the knowledge to navigate the terrain, and not let them win all the time. But then, what do I know? I think court intrigues should actually not be complex if there's no reason for them to be.
That's my NaNo protagonist right there. XD
*saves to memories* Thanks for a wonderful rant. :D
December 30 2005, 20:31:32 UTC 6 years ago
December 29 2005, 00:32:04 UTC 6 years ago
Your rants always leave me wanting more. :/
What about different ethnic types of courts? (You know authors love their 'ethinc' fantasy stories.) What about maintaining the buildings, or constructing them? (The sultans in Istanbul had Tokapi palace for quite a while, then they decided to update and build a new palace in the same city. o.o) What about other time periods and the effects of time? (A well established court vs. A new empire?) What about expanision of point four?
That is to say, your rants always make me think deeply on a subect and come away even more apreciative of the good fiction I've read. Here's to 200 rants more! Thank you!
December 30 2005, 20:33:05 UTC 6 years ago
December 29 2005, 00:44:51 UTC 6 years ago
I need to map that stupid palace, get more in-depth into the baron and his adherents, figure out Shandar's staff and more than just that he's got dozens of secretaries...
Sigh. And figure out the old Emperor more. Erk. I don't want to get into his head again; it's scary.
At least I'm not falling into the worse traps. I don't think.
December 30 2005, 20:33:39 UTC 6 years ago
December 29 2005, 00:44:56 UTC 6 years ago
Well timed rant...
I'm pretty close to needing to make decisions about the high elven court in my fantasy novel. Guess I'm going to be researching Versailles... :DCamilla
December 29 2005, 02:29:06 UTC 6 years ago
Re: Well timed rant...
Baroque elves? I would be ALL OVER that book. :D6 years ago
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December 29 2005, 00:54:45 UTC 6 years ago
And as far as the intrigues go, the emperor was basically a ceremonial position and the real ruling was done behind the scenes by the Fujiwara family for centuries, who had manipulated their way into power and kept it by strategic marriages, so the emperor usually had a Fujiwara wife (and mother, and aunt - some fertility problems are apparently due to inbreeding). The Fujiwara usually had the emperor step down at an early age -in his 20s, even - in favor of his heir, who was often a child.
(This has been your random infodump of the day)
December 29 2005, 02:00:52 UTC 6 years ago
(Good point about the Japanese architecture, though. Although I might point out that when you say that Japan is like Atlanta in the summer, you probably mean the southern plains.)
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December 29 2005, 01:06:28 UTC 6 years ago
...Man, that's only adding to my "spoiled-rotten princess discovering that the poor people's lives are actually really interesting" plot bunny.
December 29 2005, 02:34:21 UTC 6 years ago
Ayuh. That's realistic.
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December 29 2005, 01:57:55 UTC 6 years ago
(The other three were Teal and his sock-puppets.)
Points 1 and 2 alone have kept me researching climate and geology and north-style building conventions and menus and windows and cloth and and and and ...
I dig this rant; it's tremendously helpful as a checklist and as a guideline. Kay and Martin are two of my lodestars as historical-fantasy novelists (you and Dorothy Dunnett being another).
t¬
December 30 2005, 20:37:24 UTC 6 years ago
*blushes* Thank you. Kay really does do this aspect very well, I think. I find some of the tricks of his actual style annoying, but it's hard to impeach him on sheer sense of place. And since Tolkien gave me a sense-of-place disease, I will tend to let other apsects slide if an author creates a distinctive place.
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December 29 2005, 02:06:09 UTC 6 years ago
I just took a course about the sources and contexts of Shakespeare, and one of the things present in the plays we read and that the professor pointed out was that flattery was a detestable crime in those days, because a flatterer might gain undue influence over the monarch and use the monarch's power to advance his or her own ends, rather than guiding the monarch towards the best of the kingdom through good advice. Some of the characters who were portrayed as the best advisors were the ones who were constantly disagreeing with the monarch (of course, since they were tragedies the monarch ignored them, thus causing the tragedy...)
December 30 2005, 20:38:19 UTC 6 years ago
Wish I had. :) I think it would be a good argument to counteract the prevailing authorial diseases of, "But no one who's actually loyal to the monarch disagrees with her!" and "My protagonist can never be wrong!"
December 29 2005, 02:25:41 UTC 6 years ago
Sherwood Smith's Crown Duel does a pretty good job of addressing points 3 and 4, I think. It has some other problems, notably that the antagonists are straw men and the resolution felt like deus ex machina (whether or not it actually was is up for debate, but it wasn't very satisfying to me). But I love it for showing how the protagonist gets disabused (kicking and screaming the whole way) of her idea that all courtiers are useless, shallow, scheming fops.
Oh, and point 2 reminded me of George Orwell's description of working in a hotel kitchen in Down and Out in Paris and London. :) Hated his novels, but I loved that part of Down and Out.
December 30 2005, 20:39:27 UTC 6 years ago
One thing I think is crazy is how many fantasy stories do take place largely inside a palace or castle, and how little attention goes into the details of that place. I mean, these are authors who will sometimes write tons of world-building notes on ancient elven cultures. Isn't a present-time setting that's so important to the story worth some attention, too?
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December 29 2005, 02:33:46 UTC 6 years ago
Precisely. Let's face it, *every* mediaeval monarch had to walk a fine line between exerting enough authority to keep the nobility respecting the power of the monarchy, and allowing the nobility enough freedoms for them to be able to perceive the benefits of maintaining the status quo. Too far one way, and the nobles start muttering about "tyranny" and looking for someone else to take on the job of monarch. Too far the other way, and the nobles get rather reluctant to give that power back (this was what happened in the UK, just stretched out over centuries and brought to full expression in the beheading of Charles I).
Essentially, a mediaeval baron was very much an extension of the concept of "tribal chief", and many baronies were politically run along similar lines - you ruled what you could keep, and if you were slack, your neighbours probably wouldn't be. Looking at the various locations of mediaeval homes (even those which were remodelled in later years) a lot of them were fortified (or fortifiable) and were effectively self-sustaining communities. This meant the side-effects of defying a king could conceivably be minimal, right up until the point where a *large* army came and camped on your doorstep and cut your supply lines. Even then, sieges came down to a battle of supplies - and the winner wasn't necessarily the besieger.
It wasn't necessarily good to be the King.
December 29 2005, 12:03:39 UTC 6 years ago
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December 29 2005, 02:54:22 UTC 6 years ago
(one of the things i perversely liked about bad king john was that his barons could tell him what to do, and he didn't have much choice but to do it.)
re #1 - last night there was a program on the history channel about castles. why they were built in the places they were, how they were built, what they were used for, what the dungeons looked like.... they took you thru the rooms and gave you a sense of how things were laid out. which, yeah, really important to know when you're writing about the machinations going on inside them.
this is making me think about my other fantasy story, which takes place in the queen's court, and which i abandoned partly because the plot was absurd and partly because i knew i had to work out all this court stuff and didn't even know where to start. i'll be coming back to this repeatedly.
December 29 2005, 08:40:09 UTC 6 years ago
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December 29 2005, 04:35:08 UTC 6 years ago
I hate that so much. Realistically, there would be lots of groups and sub-groups - the conservatives vs the progressives vs the radicals (and economically and socially ought to be separate), the magicians vs the non-magicians (not to mention sub-groups of magicians), the merchant nobles vs the agricultural nobles, old blood vs new blood, easterners vs westerners etc. etc.
And the best thing is that everyone belongs to lots of groups. One conservative could be an agricultural eastern non-magician religious minor noble who is a friend of the king and who supports women's rights, while another conservative can be a magical merchantile foreign-blood duke out of favour with the king who is against magical species. Sometimes they'll have the same aims, and sometimes they won't.
That's what's fun about politics. Simplifying it ruins it.
December 30 2005, 20:44:20 UTC 6 years ago
December 29 2005, 06:00:54 UTC 6 years ago
OK, OK, somebody might raise up the possibility that the ruler is a thousand-years-old spirits that passes into the body of a designated heir whenever its current bearer dies. That's another matter entirely. Would anybody like to pick up that plot bunny?
December 29 2005, 08:37:48 UTC 6 years ago
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December 29 2005, 09:25:20 UTC 6 years ago
Lately I have been attempting to craft courts of distinctly different cultures occurring simultaneously in my story, but I am having difficulty finding any detailed descriptions of actual court setups--let alone courts not run by white people. ;)
December 29 2005, 12:32:35 UTC 6 years ago
I don't know whether you'd go so far as to check the primary historical sources; if you're that obsessed, there are a couple of good translations of Genji Monogatari (The Tale of Genji) and Makura-bon (The Pillow Book) that would give you a good picture of court life in Heian Japan (9-12th century A.D.), while The Online Japanese Miscellany is a good SCA page that contains a few basic (but still useful) pointers about the courts of 12th-16th century lords. The Shahnama goes to great lengths to describe the trappings of the Persian court, although it's probably closer to medieval instead of ancient Persia. The Regia Anglorum, a living history site, contains a lot of information about daily life in Anglo-Saxon courts. There is also Aspects of Life in Ancient Egypt, a great introductory site for scholars and amateurs alike. For medieval and early modern African courts, you'd be best served by the reports of European colonists and explorers--except in the case of Aksum, which is dealt with in detail in several sites on the Web, although I can't recall the URL out of hand.
And that's just the beginning.
December 29 2005, 12:56:10 UTC 6 years ago
Also, what is the function of the court? Is it just 'hangers-on', people who want to make money and gain influence and marry off surplus daughters and marry into important famillies? Who is speaking law, and how often? Who holds the power - the king, the parliament, the Prime Minister?
December 29 2005, 22:53:33 UTC 6 years ago
(I am speaking of Europe here, but this is pretty true of the Rajputs, too, if my guides in India last year knew what the heck they were talking about.)
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December 29 2005, 14:43:13 UTC 6 years ago
It's what I'm used to, it's what I aspire to write. So that's why I cringe at something that's got the Obviously Good faction and Obviously Bad one. I want to beat my head in when Team Hero sits around and discusses the latest manouvre by Team Evil, what it means, what they should do about it, and have everything turn out - to the letter - the way they discussed.
#5 is like my Holy Grail of points. If people don't know what the hell it's all about, go watch some UK drama. I recommend things like State of Play - modern journalist tries to connect things between a suicide and what looks like a gang execution - Elizabeth for a really GOOD female protagonist, I simply adore the Richard E. Grant production of The Scarlet Pimpernel. Though, I can't recommend any books on the matter simply because I haven't read any good ones.
December 29 2005, 16:04:35 UTC 6 years ago
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December 30 2005, 00:51:10 UTC 6 years ago
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December 29 2005, 16:51:45 UTC 6 years ago
dies. laughing.
December 30 2005, 20:51:14 UTC 6 years ago
December 29 2005, 22:17:14 UTC 6 years ago
And in response to this particular rant, it definitely made me think about the story I'm writing at the moment. Points 4 and 6 got me thinking, and a whole flurry of important characters and characterizations came out of it. Thank you very, very, very, very much.
December 30 2005, 20:52:02 UTC 6 years ago
You're welcome! I like it when the rants birth stories.
December 29 2005, 22:59:50 UTC 6 years ago
But regarding points 3 and 4 above... I have assiduously thought those things out for my novels (which are full of the intriguy goodness, I claim humbly), and I think I can say with authority that the reason so many writers don't do it is because it's freakin' hard! Managing all those people and keeping their intrigues straight without confusing the reader ("Who is this guy again? Why is he here?") is difficult.
Not that I don't like the intellectual challenge, but sometimes it makes my brain hurt.
December 30 2005, 06:41:20 UTC 6 years ago
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December 30 2005, 16:49:56 UTC 6 years ago
Cersei Lannister springs to mind here. I'm still reading a Fest for Crows and she is frankly being very stupid, especially when she thinks she's being clever. If it weren't so funny it would be annoying. Then again Cersei has quite clearly become something of a mind-fuck during her regenecy (or maybe before that).
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